from the gaming-like-it's-1930 dept
Game Jam Winner Spotlight: CARAMENTRAN
by Leigh Beadon · TechdirtIt’s time for the second in our series of spotlight posts looking at the winners of our eighth annual public domain game jam, Gaming Like It’s 1930! We’ve already covered the Best Adaptation winner, and this week we’re looking at the winner of Best Deep Cut: CARAMENTRAN by RedSPINE and poymakes.
Sometimes, we get entries that were designed for more than one game jam, and this is one of them. In this case, the game was also created for the Themed Horror game jam in which one of the themes was “macabre carnival”. CARAMENTRAN delves specifically into a Provençal carnival tradition from France, in which the “King of Carnival” or Caramentran is put on trial for all the year’s ills then burned at the stake in punishment. As the player, you are Caramentran himself, trying to ward off accusations from the villagers while extinguishing the flames at your feet in a grimy, unsettling horror arcade game.
It’s a fitting premise for a horror game, but what makes it special for this game jam is its visual assets, drawn from a variety of public domain sources. The game’s hauntingly hideous aesthetic comes from a collage of archive images and postcards of actual carnivals in Southern France, combined with figures taken from American magazines, ads, and fashion plates.
Many of the materials are from 1930, while many others are from earlier, and the combination of wildly different styles is viscerally jarring in a way that amplifies the horror. There are no widely recognized images or famous works of art here, only fragments of visual language plucked piece by piece from the vast sea of imagery in the public domain, and for that it’s this year’s Best Deep Cut.
Congratulations to RedSPINE and poymakes for the win! You can play CARAMENTRAN in your browser on Itch. We’ll be back next week with another winner spotlight, and don’t forget to check out the many great entries that didn’t quite make the cut. And stay tuned for next year, when we’ll be back for Gaming Like It’s 1931!