Image credit:Capcom

To make Pragmata's Diana feel naturally childlike, a small group of women dubbed the "Diana Police" was set up to keep things in check

One way to do it

· Rock Paper Shotgun

Despite being a dad game, a pseudo-genre that has its fair share of problems in the way it depicts father-child relationships, Pragmata generally seemed to approach all of this fairly well. The consensus seems to be that space man Hugh was genuinely kind of a nice guy, and that his relationship with Diana was actually quite sweet. But as it turns out, the game's lead devs had to get a bit of a helping hand in writing Diana specifically, resulting in a group of women coming in to help as part of the "Diana Police."

Earlier this week, the Japanese Capcom channel held a livestream celebrating both Pragmata's success and Father's Day (which is this weekend). As part of the livestream, producer Naoto Oyama spoke of how Diana's cuteness was a notable challenge for the devs. In turn, this group he dubbed the Diana Police was set up who would specifically make sure she would convey natural childlike innocence without coming across as contrived or annoying, affecting voice acting direction and the motion capture performance too.

Speaking to Game*Spark in a later interview (thanks, Automaton), game director Cho Yonghee expanded upon this and the reasoning as to why the Diana Police were mostly women, saying, "It’s easier for women to detect the 'cunning' kind of cuteness in female characters, whereas men would probably go What’s the difference? (laughs) So I’m pretty sure all of the Diana Police members were women." So, if you thought to yourself, "wow, I really like how Diana was written," you have a secret group of unnamed women to thank for this fact, it seems.

As part of this stream a new suit for Hugh was also shown off, which is covered in a bunch of scribbles. Kids! Even robot ones are full of mischief.