Review: MASTERS OF THE UNIVERSE a Wildly Entertaining Love Letter to the Cartoon That Embraces Its Glorious Absurdity
by Joey Paur · GeekTyrantAs a lifelong fan of He-Man and the Masters of the Universe, I walked into the new Masters of the Universemovie carrying a ridiculous amount of excitement.
I grew up watching the animated series, collecting the toys, and creating my own adventures on the living room floor with He-Man battling Skeletor for the fate of Eternia.
I even loved the 1987 live-action film when I was a kid, despite the fact that time has not exactly been kind to it. So when Travis Knight's Masters of the Universe finally arrived, I was more than ready to see these characters brought back to life on the big screen.
Everything released during the marketing campaign suggested the filmmakers understood the assignment. The characters and costumes looked great, the production design looked faithful to the source material, and the trailers promised a colorful fantasy adventure that wasn't afraid to embrace the larger-than-life personality of the franchise.
One of the first things that struck me while watching the film was how much affection Knight and his creative team clearly have for Masters of the Universe. This isn't one of those adaptations that tries to distance itself from the material that inspired it.
The movie isn't embarrassed by the bright colors, the strange creatures, the over-the-top villains, or the fantasy insanity that made the original cartoon so memorable. Instead, it takes all of those elements and amplifies them. Eternia feels like Eternia. The characters look like recognizable versions of the heroes and villains many of us grew up with.
Watching these iconic figures come to life in live-action was pretty exciting because the filmmakers never lose sight of what fans loved about them in the first place.
What surprised me most, however, was just how aggressively the film commits to the campy nature of the franchise. Going in, I expected some cheesiness because that's baked into the DNA of Masters of the Universe.
What I wasn't expecting was a movie that feels so completely dedicated to capturing the exact tone of a Saturday morning cartoon. The dialogue often sounds like it was pulled directly from the cartoon. Character interactions embrace broad humor and exaggerated sincerity.
Story developments frequently follow cartoon logic rather than traditional blockbuster storytelling. For the first twenty or thirty minutes, I found myself struggling to adjust because I had convinced myself I was about to watch a more polished fantasy epic with deeper character development and a slightly more sophisticated script.
The turning point came when I stopped comparing the movie to the version I had imagined in my head and started appreciating the version Knight actually made. Once that happened, everything clicked into place.
This film isn't trying to be a gritty fantasy saga or some sweeping mythology-heavy epic. It's trying to capture the feeling of sitting in front of the television on a Saturday morning with a bowl of cereal while watching He-Man save the day.
When viewed through that lens, the movie becomes so much more enjoyable. There is an infectious enthusiasm running through every frame, and that enthusiasm eventually won me over. The filmmakers commit so completely to the silliness that resisting it starts to feel pointless. The best approach is simply to buckle up and enjoy the ride.
That isn't to say the movie doesn't have some legitimate issues. My biggest problem involves the Earth storyline, which never fully worked for me. The film establishes that Prince Adam spent fifteen years stranded on Earth after being separated from Eternia as a child, yet it leaves enormous gaps in that story.
When we meet him, he's working a mundane human resources job and still openly talking about Eternia as though he never really came to understand that people think he's crazy. The concept itself isn't bad, but the execution feels incomplete.
There are so many unanswered questions about those missing years that Adam's life on Earth never feels fully developed. The film asks the audience to accept a lot without providing much context, which made it difficult for me to become invested in that part of the story.
The movie also builds a significant amount of comedy around Adam applying lessons learned from his HR career to situations on Eternia. Some of those jokes landed for me, and I understand what the filmmakers were trying to do, but I couldn't shake the feeling that the entire Earth subplot was the least interesting aspect of the film.
When the story fully shifted back to Eternia, the energy level increased dramatically. The fantasy world is where the movie truly comes alive, and I found myself wishing the creative team would’ve found a narrative that kept Adam off of Earth completely.
Once the action moves fully into Eternia, the film becomes a much stronger experience. The world-building is vibrant, colorful, and wonderfully weird. Knight approaches the material with the imagination of someone who spent countless hours smashing action figures together and inventing impossible adventures.
Every location feels designed to spark a sense of wonder, and every creature looks like it belongs in this strange fantasy universe. The movie constantly reminded me of what made the franchise appealing in the first place.
It embraces the idea that fantasy doesn't need to be grounded or realistic to be entertaining. Sometimes wild creatures, evil sorcerers, magical castles, a villain is a Skull as head, and other absurd monster designs are enough.
The biggest surprise of the entire film, though, is Jared Leto's Skeletor. Without question, he was my favorite character in the movie. In fact, this is my favorite performance Leto has ever given. The vocal performance is so transformed that there were moments when I genuinely couldn’t tell it was him.
More importantly, the characterization feels exactly right. This version of Skeletor captures the theatrical arrogance, sarcastic humor, and larger-than-life personality that made the character such an entertaining villain in the animated series.
Every scene featuring Skeletor immediately becomes more entertaining because Leto appears to be having an absolute blast playing him. The filmmakers clearly understood that Skeletor shouldn't be turned into a dark, brooding villain. He should be outrageous, manipulative, funny, and completely unhinged, and that's exactly what they deliver.
By the time the third act arrived, I was fully invested in what the movie was doing. The final showdown between He-Man and Skeletor is everything I wanted from a Masters of the Universe movie. It's big, powerful, energetic, visually spectacular, and gloriously over-the-top.
The action finally reaches the scale that fans have been waiting decades to see, and the film fully embraces the epic fantasy spectacle that has always been at the heart of the franchise. Watching these iconic characters clash on the big screen felt like seeing childhood imagination come to life, and the movie deserves a lot of credit for delivering that payoff.
The reality is that Masters of the Universe isn't a perfect movie. The script has issues. The pacing can be uneven. Certain story choices don't work as well as they should. There are moments where the film's commitment to cartoon-style storytelling creates narrative problems that are impossible to ignore.
At the same time, many of those flaws are tied directly to the movie's identity. Knight never tries to disguise what this franchise is. He embraces every goofy, campy, colorful, ridiculous aspect of Masters of the Universe and builds the film around those qualities. That approach won't work for everyone, and I completely understand why some audiences may bounce off it.
For me, however, the movie ultimately succeeds because it captures something that many modern franchise films struggle to find: Pure freakin’ fun.
This isn't a cynical adaptation. It isn't trying to deconstruct the mythology or reinvent the characters. It's a giant fantasy adventure built around the simple joy of watching heroes and villains battle for the fate of a magical world.
While it may not be the definitive He-Man movie I imagined in my head, it absolutely feels like the movie I would have dreamed about as a kid while playing with my action figures. For longtime fans of the franchise, that may be more than enough. I know it was for me.