You can now play the canceled Game Boy Color port of Resident Evil

by · DSOGaming

Now here is something really cool for all our retro fans. Games That Weren’t has shared a new ROM for the canceled Game Boy Color port of the first Resident Evil game. This new ROM is said to be 98% complete. As such, you can finally experience this unreleased Resident Evil game on PC.

For those who did not know, in 1999, HotGen worked on a Game Boy Color port of Resident Evil. However, Nintendo decided to cancel it, even though the port was almost finished. And now, in 2025, gamers can play it.

From what I’ve seen, Jill’s campaign can be played in its entirety, from start to finish. Sadly, though, Chris’ campaign is not fully playable. According to reports, the door, which is supposed to open with the flamethrower during Chris’ campaign, does not open. As such, you cannot progress after that point.

The Game Boy Color version of Resident Evil includes almost all the weapons from the original PlayStation game. The only missing weapon is the Bazooka. You also cannot combine Red and Green herbs. The famous Snake enemy is in this version, too. However, the first fight with the Snake does not work properly. The second fight can be played to an extent.

All in all, this is one of those “impossible” ports. As you will see in the video, it does resemble Resident Evil. In my opinion, HotGen did an incredible job here. So, I don’t know why it was canceled in the last minute. I mean, it’s WAY better than the Tigen Game.COM port of Resident Evil 2.

You can find more details about this Game Boy Color port of Resident Evil, as well as a download link for it, here. As I said, you can experience it on your PC. All you need is a Game Boy Color emulator.

Have fun!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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