Control Resonant shows that sometimes bigger really is better

by · TechRadar

TechRadar Verdict

Control Resonant expands on the mystifying and gravity-defying world of the series by introducing an interesting open world that’s fun to explore, along with a solid story to match. It feels smooth to play, but combat can be surprisingly challenging at times thanks to overly spongy foes. Still, it’s an excellent adventure worth getting lost in.

Pros

  • +Stunning art direction
  • +Open-ended exploration is fun
  • +Traversal mechanics feel smooth

Cons

  • -Combat takes time to open up
  • -Enemies can be spongy

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How do you approach a sequel? Do you refine the predecessor’s mechanics and stick with the main character? Well, Control Resonant chucks those out the window.

Review info

Platform reviewed: Xbox Series X
Available on: PS5, Xbox Series X|S, PC
Release date: September 24, 2026

Instead of an open-zone map like the first game, Resonant goes full open-world. You play as Dylan Faden, old protagonist Jesse’s brother, who was (mostly) freed from the Hiss’s evil influence towards the end of the last adventure.

Now, Jesse has disappeared somewhere in an otherworldly Manhattan, and it’s his job to find her.

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Like brother, like sister

(Image credit: Remedy)

Control Resonant’s story is markedly improved over its predecessor. The sibling bond between Dylan and Jesse provides an emotional anchor to latch onto. Learning about their childhoods through the main missions was engaging enough and made it much easier to follow this time around. It kept my attention in ways that Control didn’t.

The small cast of support characters also smartly keeps the character development focused mainly on Dylan. Zoe De Vera is assigned as Dylan’s handler, and I like how their relationship starts off rocky with her viewing him as just a tool to fight the Hiss. But as the story progresses, Zoe starts considering Dylan as more than that, asking him personal questions about his favorite music.

Emily Pope returns from the first game and acts as an important linchpin for Dylan to discuss Jesse. As Emily helped Jesse throughout the entirety of Control, Dylan can confide in Emily, giving him hope he’ll eventually find his sister. These powerful relationships make Resonant a less lonely trip.

As someone who’s fascinated with sci-fi and the occult, Resonant plays around with common tropes to great effect. In one particularly memorable main quest, Dylan is tasked with figuring out what happened to a missing crew, and its implementation of time dilation and alternate timelines really had a grip on my attention. It’s moments like these that make Resonant’s story emotionally satisfying, but narratively absorbing too.

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