First Patch for Hollow Knight: Silksong Released in Beta

by · DSOGaming

Team Cherry has released the first patch for Hollow Knight: Silksong. This update is available on PC via the beta branch, so let’s take a look at all its tweaks, fixes, and improvements.

This first update makes a few changes. For instance, Sandcarvers now do less damage to you. The prices of the Bellway and Bell Bench are a little lower. Moreover, you now get more rosary rewards from courier deliveries. Plus, the pea pod collider scale has been slightly increased.

It’s also worth noting that this patch slightly reduces the difficulty in early game bosses Moorwing and Sister Splinter. This is something that a lot of players have complained about. Silksong does not have a setting to adjust its difficulty. Yes, there are already some “Easy Mods” you can download on PC. Still, it’s good to see the devs doing something about it.

This first update for Silksong also fixes several bugs. For example, it fixed a bug where players could lose their cloak after the Slab escape sequence. It also fixed a bug where players could get stuck floating after down-bouncing on certain projectiles. Craft Bind now works correctly while in memories. Wish Infestation Operation can now be completed in the late game. And, Silk Snippers in Chapel of the Reaper will no longer get stuck out of bounds.

To access the update, you’ll need to opt into the beta branch on Steam. Once you’ve done that, Steam will automatically download it. Below, you can find the complete changelog.

Hollow Knight: Silksong First Beta Patch Release Notes

   •  Fixed situation where players could remain cloakless after Slab escape sequence.
   •  Fixed wish Infestation Operation often not being completable during the late game.
   •  Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
   •  Fixed getting stuck floating after down-bouncing on certain projectiles.
   •  Fixed courier deliveries sometimes being inaccessible in Act 3.
   •  Fixed craft bind behaving incorrectly when in memories.
   •  Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
   •  Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
   •  Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
   •  Fixed Snitch Pick not giving rosaries and shell shards as intended.
   •  Removed float override input (down + jump, after player has Faydown Cloak).
   •  Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
   •  Reduction in damage from Sandcarvers.
   •  Slight increase in pea pod collider scale.
   •  Slight reduction in mid-game Bellway and Bell Bench prices.
   •  Slight increase in rosary rewards from relics and psalm cylinders.
   •  Increase in rosary rewards for courier deliveries.
   •  Various additional fixes and tweaks.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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