Project Rabbit is a Souls-like reimagination of Alice in Wonderland
by John Papadopoulos · DSOGamingNovaflare has just announced Project Rabbit, a reimagination of Alice in Wonderland with a Dark Souls combat system. To celebrate this announcement, the team shared a trailer that you can find below. This trailer packs a few seconds of gameplay footage. So, be sure to watch it.
In Project Rabbit, players will fight, explore, and survive within the twisted abyss of time. They can use dodges, parries, and a variety of combat skills to battle against beings consumed by madness.
Moreover, players will discover hidden treasures and forgotten secrets buried deep within the Abyss. They will also be able to forge their own combat style through countless combinations of weapons, equipment, and skills.
The game will have both solo and online modes. Players will gace unpredictable encounters with other survivors. If they manage to claim valuable treasures and resources, they must survive and make it back alive before losing everything.
Although there is no ETA for when Project Rabbit will come out, Novaflare has also shared the game’s official PC system requirements. To run it, PC gamers will at least need an Intel Core i7-8700 with 16GB of RAM and an NVIDIA GeForce RTX 2060. The devs recommend using a modern-day CPU with 32GB of RAM and an NVIDIA GeForce RTX 3070.
From the looks of it, these are preliminary PC specs. So, chances are they will be updated at a later date.
As I said, there isn’t any release date as of yet. My guess is that we’re looking at a 2027-2028 game. But that’s just a guess.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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