Death Stranding 2 Update 1.6 Released – Full Patch Notes
by John Papadopoulos · DSOGamingNixxes Software and Kojima Productions have released Title Update 1.6 for Death Stranding 2 and shared its full patch notes. So, let’s see what this new patch brings to the table.
Patch 1.6 resolves an issue that caused temporary freezes for some players after last week’s Patch 1.5 update. The devs have also included various performance optimizations and fixes for rare crashes.
Going into more details, Update 1.6 reduces CPU usage during the Lord of the Tar Lake boss fight. As such, the game should run more smoothly on a variety of PCs during that fight.
Moreover, it fixes a bug that caused the eyelashes of Higgs and Heartman to appear jittery when upscaling quality was set to Performance. It also fixes a crash that could occur when clicking the empty tab header in the Map Icon filter menu. Additionally, usernames on the Epic Games Store that contain spaces now display correctly.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its full changelog.
Death Stranding 2 Patch 1.6 Release Notes
- Fixed an issue that could cause temporary freezes for some players.
- Reduced CPU usage during the Lord of the Tar Lake boss fight.
- Resolved a bug that caused the eyelashes of Higgs and Heartman to appear jittery when upscaling quality was set to Performance.
- Fixed a crash that could occur when clicking the empty tab header in the Map Icon filter menu.
- Usernames on the Epic Games Store that contain spaces now display correctly.
- Various bug fixes and improvements related to the user interface and Steam Input.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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