First Resident Evil Requiem Update Released, Full Patch Notes
by John Papadopoulos · DSOGamingCapcom has just released the first Title Update for Resident Evil Requiem. This first patch is 1.4GB in size on PC. So, let’s see what it brings to the table.
This patch will update your game’s version to 1.110.000. From what I’ve seen, it also breaks mod compatibility. So, if you’ve been using mods, I suggest uninstalling or removing them. A lot of users have reported stability issues. So, if you are encountering crashes, you should remove all of your mods.
The March 4th Patch focuses on addressing Path Tracing performance and GPU‑specific stability. To be more precise, the update resolves a bug that could cause significant frame rate drops (up to 16% on some systems) when using RTX 40 and 50 series GPUs.
This is the exact issue we reported a few days ago. What’s interesting here is that NVIDIA also released a hotfix driver to address this issue. So, this wasn’t just a driver issue? And if not, why were the previous drivers working better?
The patch will also fix intermittent application crashes and system freezes that occurred on certain hardware configurations. In addition, it improves the localization UI by adding dynamic resizing for text boxes. This will prevent text from overflowing when the game is displayed in different languages.
For what it’s worth, the game runs great with the new hotfix and this patch. So, this isn’t a placebo patch or driver. Those who upgrade will get better performance. As I said, though, the patch also breaks compatibility with mods.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its full patch notes.
Resident Evil Requiem March 4th Patch Release Notes
– Performance Optimization: Resolves a bug that caused significant frame rate drops (up to 16% on some systems) when using RTX 40 and 50 series graphics cards.
– OTA Profile Update: NVIDIA confirmed an over‑the‑air (OTA) profile update was pushed for GeForce Driver 595.71 to fix power draw issues specifically in Resident Evil Requiem.
– Stability Fixes: Addressed intermittent application crashes and “system freezes” that occurred under certain hardware configurations.
– UI Experience Polish: Improved the localization UI, including dynamic resizing for text boxes to prevent text overflow in different languages.
Platform Specifics
– Steam Deck: While the game was initially listed as “Unsupported,” community reports indicate it can now achieve a stable 40 FPS using FSR 3 Balanced mode following recent engine‑side optimizations.
– Driver Recommendation: If you are still experiencing issues, ensure you are on NVIDIA Driver 595.71 or later and restart your PC to force the new profile update to take effect.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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