Nvidia's major update to Multi Frame Generation is almost here — but rival Intel's MFG still has one significant advantage

GPU support is key

· TechRadar

Opinion By Isaiah Williams published 15 March 2026

(Image credit: gettyimages/luza studios)

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Nvidia's appearance at CES 2026 included the announcement of DLSS 4.5 and its availability to all RTX GPU owners, along with a new Dynamic Multi-Frame Generation (MFG) feature planned for a later date.

Fortunately, the latter has now been confirmed as inbound with a March 31 launch, as Nvidia revealed at GDC 2026. Dynamic MFG will be exclusive to RTX 5000 GPUs, and it automatically adjusts the number of artificially generated frames – with 2x, 3x, 4x, and now a 6x mode available – to ensure the gamer's target frame rate is met.

The number of additional generated frames will change based on factors such as the graphics settings and the GPU workload. So, if you're using more demanding visual settings like high details and ray tracing in a game, you can expect Dynamic MFG to use more generated frames to prevent performance dips. (Of course, that's also dependent on how powerful your GPU is).

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The option to use DLSS 4.5 MFG in 6x mode will also be available for RTX 5000 GPUs, generating five additional frames for every native frame, a new high for Nvidia's tech.

This all sounds great in theory, especially Dynamic MFG which should be a set-and-forget solution for keeping frame rate performance consistent in an entirely automated way, no effort required. However, we'll need to see how stable the image quality is, and how responsive the gaming experience feels with this feature and the 6x mode.

The downside is that these new features are exclusive to RTX 5000 graphics cards, and while DLSS 4.5's base Frame Generation model will receive improvements for RTX 4000 GPUs as well, all older RTX generations will be left out – and that's exactly where a certain rival has an advantage over Nvidia.

Intel's Multi Frame Generation is more flexible than Nvidia's

(Image credit: Intel)

Just to be clear, I don't believe Intel's Frame Generation technology or Intel's XeSS 3 as an upscaling method holds a candle to what DLSS 4.5 can offer as a complete package. However, Intel XeSS 3 Frame Generation and Multi Frame Generation are available for all Arc-based GPUs (including integrated GPUs).

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