Pokémon Unite Ending Service In Select European Markets Next Year

"We have made the difficult decision"

by · Nintendo Life
Image: The Pokémon Company

The free-to-play MOBA Pokémon Unite has established a significant fanbase since its arrival on the Switch and mobile in 2021, but it will now be exiting select markets.

In an official announcement, The Pokémon Company has revealed Unite will end its service in Belgium and the Netherlands as of 30th November 2025. Downloads of the title won't be available beyond this date and in-game items (including subscriptions and Aeos Gems) won't be available to purchase from 31st October 2024. Here's the message in full:

Thank you to everyone for your continued support of Pokémon UNITE.

Unfortunately, we have made the difficult decision to end service for Pokémon UNITE in Belgium and the Netherlands from November 30, 2025.

As of November 30, 2025, service for Pokémon UNITE will end in Belgium and the Netherlands. The app will no longer be available to download on mobile devices or Nintendo Switch beyond that date. In-game items, including Aeos Gems and Subscriptions, will no longer be available for purchase from October 31, 2024. Please ensure to use all in-game items before November 30, 2025.

Players may reach out to Support for any issues before November 30, 2025.

We’d like to thank our players in Belgium and Netherlands for their support, and we apologise for any inconvenience.

No official reason has been provided, but as highlighted by Pokémon GO Hub, it's "widely speculated that the move comes courtesy of the stringent rules and regulations regarding loot boxes and gacha mechanics" in select markets.

When Pokémon Unite launched on Switch, we thought the gameplay was engaging but couldn't help but feel the game was geared toward grabbing people's purses to win games rather than providing an even playing field for everyone.

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If we hear any significant developments or updates, we'll let you know.

[source unite.pokemon.com, via x.com, pokemongohub.net]

Related Games
   •  Pokémon Unite (Switch eShop)
See Also
   •  Pokémon Unite Review
   •  Guide: Pokémon GO Eevee Evolutions Ranked - How To Get Sylveon, Leafeon, Glaceon, Umbreon, Espeon, Vaporeon, Jolteon And Flareon
   •  Guide: Pokémon GO Mega Evolutions List - How Get Mega Energy
   •  Guide: Pokémon GO Special Evolutions – How To Get Pangoro, Sylveon, Glaceon, Aromatisse, Slurpuff, Sirfetch’d, Galarian Cofagrigus And More
   •  Guide: Pokémon Sword And Shield: Pokédex Galar Region
   •  Guide: Pokémon GO – The Rarest Pokémon Including Wild, Shiny, Mythical And Regional Catches

About Liam Doolan

Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. He's also got a soft spot for Sonic the Hedgehog.

Comments 28

Pokemon un-united...🤦

I guess Belgium and the Netherlands weren't buying enough $40 Skins to justify it. How tragic, said no one.

I cannot believe that The Pokémon Company declared war on Belgium and the Netherlands.

precisely why I hate live-service games.

F*CK YOU POIROT

@HotGoomba They've known peace for far too long.

Never thought I'd see Pokedexit in my lifetime.

Not sure about the Netherlands. But for Belgium, I believe they are cracking down on Gacha games or something? They banned Lootboxes, and that is pretty much on what I know.

So with that in mind, it's probably not profitable in Belgium.

I'm amazed Nintendo is open to bad rep as their mobile games continue to have gacha mechanics, Pokemon unite is a good game but it along with Mario kart tour and others needs changing

@shoeses Pokemon Company has been weaponizing their Picakchu's. Training them to be the ultimate super soliders. Belgium stands no chance.

There is no such thing in the Netherlands. I can download and play Nikke, Cat Fantasy, ect right now.

Granted, these games have pity systems so that means you can just buy the character should you have a string of bad luck, and it's better to get into the "buying with fail points" mentality when playing these games.

@IceEarthGuard doesn't mean they should kick the players or prevent them from playing. Being a Dutch player is sometimes miserable since we get lumped into Belgium when our country doesn't have anything against gacha games

@Samalik I agree, they should still be able to play the game.

Is it ever a ‘difficult’ decision? These businesses always begin like they are referring to precious life instead of products, it’s so weird.

@NinChocolate They are cutting off a potential revenue stream.

@anoyonmus Same. Just.. same. I can replay Pokémon Colosseum on my Cube or Pokémon Ultra Moon on my 3DS anytime I want - with Live Service crap like the mobile games... yeah, not so much. Hate 'em and I can't believe some people actually defend that type of ''game''

So rather than updating the game to make it less gambling adjacent, they are just going to stop making the game available. Gacha/loot box mentality needs to die in general. It's a terrible system that preys on compulsive people.

@Samalik In this case regulators have decided that for them

This is stupid! As a Dutchman myself, I think this is stupid. Before you know it, there'll be no more Nintendo games in the Netherlands and Belgium! Now that's a future that I (and I think a lot of people would agree with me) don't want!

@Maubari what's wrong with having a game that keeps getting bigger and better?

@TanukiTrooper or ya know, you could learn to preserve your resources until you can hit pity. Gacha games aren't really built the same as they were 5-7 years ago. Knowing how to save rather than endlessly spend is what a lot of popular gacha games encourage these days.

Thanks to our government a lot of "free to play" games skip our country. For example the new Pokémon Trading Card game is not releasing here.

It should be mandatory for live service games to release an offline version to play with bots after a game shuts down, they can charge for it and let you keep all the items you spent money on. Why not preserving these games.

Ah too bad, I have played this game weekly since launch. Guess I'm the only Dutchie who does or I should've bought more skins. Sad to see it go, but it was inevitable.

@HugoGED #stopkillinggames

@Asterixfan Live service games? Sure. But I really don't see Nintendo pulling out of the Netherlands and/or Belgium fully - at all.

The Pokémon company is clearly dancing around why specifically they are pulling the game out in Belgium and the Netherlands. Belgium is one of the first countries to call lootboxes exactly what they are: gambling with real money. This doesn't mean the games featuring them are illegal, but they will be labeled 18+. For that reason a lot of developers of kid's games decide to pull out of Belgium (and NL, since the Dutch speaking part of Belgium and NL are usually lumped together). And I understand that that's frustrating since they are the exception right now. But I also know almost every gamers complains about the lootbox freemium model. So think of it this way: These companies are trying to squeeze money out off kids by getting them into gambling, and Belgium is at least protecting it's citizens. If more countries follow and this becomes the norm, games will have to adapt to not be cashgrabs instead of just opting out of these few countries.
It has nothing to do with NL/BE not buying enough skins, it's just the Pokémon company not wanting to admit to the government that they are trying to make money out of getting children to gamble.

@Samalik It's dependence on internet, and the gacha system. Simple as that; a game needs to be full when it's released, not updated all the time to make it a fully complete game over time.

See, Fantasy Life 2 for exemple - they delayed the game by half a year.. but by the time it actually gets here, it will be 100% complete. I have no doubt the game will have zero DLC and will most likely just be finished from the get go. Most games nowadays could learn a thing or two

@Maubari The problem with that is that it assumes that these games don't already launch "complete", because the ones that launch underbaked usually EoS fast.

They are games that are constantly growing, some having plans that take 10-15 years to reach their development conclusion (Imagine having to develop an unreleased game for that long with all of the complaints about big budgets and long dev years....) and they have to have a satisfying amount of content to keep you playing. And by that point, these games are humongous when core development stops.

Live Service games are more like TV shows while conventional retail releases are more like movies. I think both should have their strengths noticed instead of dismissed.

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