World of Warcraft gets a perfect recreation of Counter-Strike's most iconic map, and it's even got Goose
World of Warcraft players have been hard at work making the most of its new housing system, and creator ‘eden’ has brought CS’ Dust 2 to life.
by Aaron Down · PCGamesNWorld of Warcraft's housing system has become a beacon of creativity since arriving with Midnight, not that I'm surprised considering just how expansive the toolset is. From roving houses that may as well have been plucked from Howl's Moving Castle, to holes in the ground where I suspect Hobbits may dwell, the MMO's playerbase has already showcased some incredible builds. One creator has gone even further afield for inspiration, taking Counter-Strike's most popular map, Dust 2, and rebuilding its A Site with mesmerizing detail.
Dust 2 is, categorically, the most famous Counter-Strike map out there. It's where I, and I'm sure many other CS newbies got their first taste of Valve's FPS game. It's broadly considered to be the best-balanced map of the lot, providing both T and CT-side plenty of opportunities to pop off from round to round. World of Warcraft buildsmith 'eden' has not only recreated A Site's broad geometry, but she's also gotten the details down to a tee.
As you can see, eden's handiwork hasn't missed a beat. Between the site marker, barrels, the Ninja (or Gandalf, depending on which way you're inclined) crates, and, of course, the iconic goose that stands as a reference to CS co-creator Minh 'gooseman' Le, no effort has been spared to get Dust 2 looking match-ready in WoW. It's immensely impressive stuff, but that's not all eden's been cooking up.
Over on YouTube, eden's wizardry extends to anachronically modern housing, replete with fancy ovens, bird pictures made out of shelving (wild, I know), and even a full PC gaming setup. Who needs to fork out for RAM when you can just build your dream layout, complete with LED lighting, in WoW? Modern problems require modern solutions, after all.
However, as eden notes on X, Dust 2 is "probably the hardest design" she's worked on, citing spatial constraints and the fact that the carpets and stones she used during the build wouldn't lie flat. She may have "ragequit like 40 times per day" throughout the process, but the result is more than worth the grueling toil.