Zelda: Ocarina of Time Switch 2 uses AMD FSR 1.0 and SMAA for upscaling and anti-aliasing
The Legend of Zelda: Ocarina of Time remake on the Nintendo Switch 2 will use AMD FSR 1.0 and SMAA for it’s upscaling and anti-aliasing features. FSR 1.0 is an older technology and Nintendo seems to…
2 Nov 11:30 · My Nintendo News